Wednesday, 18 November 2020

Paper 2: Introduction to Television Crime Drama

TEXT

Sub-Genres

- Forensic (NCIS)

- Gangster (Narcos)

- Detective (Death in Paradise)

- Sleuth (Amateur e.g. Scooby Doo)

- Hybrid Genres (Crime/Horror e.g. Lucifer)

- Historical 

- Buddy (White Collar, Lethal Weapon)

Conventions - Narrative

- Binary opposites (Good vs Evil & Cop vs Killer) (The Fall)

Technical

- Cold lighting ( dim, dark)

- Weather (gloomy, rainy)


Characters

- Investigation vs Antagonist

                        vs Nemesis



Wednesday, 11 November 2020

Exam Paper 1 Section B

 

EXAM PAPER 1 SECTION B

PAPER 1 Section B   45 marks ( 45 minutes writing time )

 3a)  What is a media conglomerate?

A media conglomerate is a company that owns numerous other companies involved in the media industry such as television, radio, publishing, etc. An example of a media conglomerate would be Disney.

3b)  How does ownership shape the content of newspapers? Refer to the Mirror and The Times.

Ownership can be a deciding factor for the type of content that a newspaper prints as they have a huge influence on the editorial stance of the newspaper. For example, The Daily Mirror is owned by Reach plc. Reach plc is a left-wing and it shows through the news the print in their different newspapers (such as Daily Express, Sunday People, Daily Star, etc). The Daily Mirror's political alignment is Labour and so their marketed audience is over 35 year olds and working class labour supporters. 

3c)  What has been the impact of recent technologies on all elements of  the newspaper industry   and how has it responded to these challenges? Refer to The Mirror and The Times.

As times are evolving, technology becomes a bigger part of people's everyday life. Newspapers have adapted to this and have released an online version of their newspapers that people can read. For example The Times has an online version of their newspaper that people can subscribe to so that they can get the lastest news, updated in real-time. 

4a)  What is the importance of  fandom in media products? Refer to the Assassins Creed franchise to support your points.

Fandom is important in media products because depending on the outcome of the product, there could be more developments of the product. For example, Assassins Creed was first released in 2007 and has featured 11 main games in total, the most recent being 2018 Assassins Creed Odyssey. The game was first released on Playstation Vita in 2012 and since then has been released on 5 other platforms. This is due to the popularity of the game and the fandom that wanted more of the game and bought new features.

4b)  How is the gaming industry regulated or what are the challenges in this particular industry? 

The Games Rating Authority (GRA) rates games using the PEGI system. Games that have a PEGI 12, 16 or 18 can not be sold to anyone under the age limit. They also have symbols to show what the game may involve such as bad language, violence or drugs. The ratings are there to ensure that people (mainly children) are playing age appropriate games. However some challenges of this is that some parents do not buy their children age appropriate games. This is because they believe that the game content should be suitable for children. 

5) How important is historical context to media products? Refer to your Tide advertising case study.

Historical context is important to media products. An example would be the Tide advert. During the 1950s, the media focused on a woman's role in the home. This was the era of the 'happy homemaker' where young mothers were encouraged to stay at home. The media gives us ideas that we use to construct our identity. In the Tide advert, the women are represented as the role model of the perfect woman and that may be what the audience uses to identify themselves with.